Game Developer / Game Creator

I am a game creator with a background in computer science and game development, using a versatile approach that combines programming and 3D asset creation. My projects range from rapid prototyping to more structured development. I primarily work with the Unity game engine.

Game Projects

The Frosty Path

Created in 2024

The Last Shift

Created in 2025

Protect The Train

Created in 2025

Vampire Vs Sun

Created in 2026

The Evil Spirit of Gordon

Created in 2025

Rush Rolling

Created in 2021

The Next Floor

Created in 2023

Karte

An adventure game featuring multiple quests and local multiplayer gameplay. Players share a single screen and scan cards to obtain equipment. This project was developed as part of the final creation project for my computer science and mathematics program at CEGEP. It includes combat, quest, and swimming systems, and was designed to evaluate programming knowledge.

Created in 2020

Other Projects

I have also worked on other projects:

Toxic Legacy

A project created for a narrative design course.

Created in 2023

Vestiges of the Lost Island

A project developed during a video game programming course.

Created in 2024

Yeti Escape

A project created as part of a week-long university game jam.

Created in 2024

Shooting Simulator

A project developed for a mathematics course to calculate the trajectory of a rifle bullet.

Created in 2019

A New World

A project created to explore the different features of Unity.

Created in 2018

Skills

My strongest areas are programming and 3D modeling. I also have experience with audio editing and visual effects (VFX).