Game Developer / Game Creator
I am a game creator with a background in computer science and game development, using a versatile approach that combines programming and 3D asset creation. My projects range from rapid prototyping to more structured development. I primarily work with the Unity game engine.
Game Projects
The Frosty Path
Created in 2024The Last Shift
Created in 2025Protect The Train
Created in 2025Vampire Vs Sun
Created in 2026The Evil Spirit of Gordon
Created in 2025Rush Rolling
Created in 2021The Next Floor
Created in 2023Karte
An adventure game featuring multiple quests and local multiplayer gameplay. Players share a single screen and scan cards to obtain equipment. This project was developed as part of the final creation project for my computer science and mathematics program at CEGEP. It includes combat, quest, and swimming systems, and was designed to evaluate programming knowledge.
Other Projects
I have also worked on other projects:
Toxic Legacy
A project created for a narrative design course.
Vestiges of the Lost Island
A project developed during a video game programming course.
Yeti Escape
A project created as part of a week-long university game jam.
Shooting Simulator
A project developed for a mathematics course to calculate the trajectory of a rifle bullet.
Created in 2019
A New World
A project created to explore the different features of Unity.
Skills
My strongest areas are programming and 3D modeling. I also have experience with audio editing and visual effects (VFX).
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Programming
C#, Java, JavaScript, Python — solid foundations in object-oriented programming and game logic. -
Game Engines
Unity (2019, 2020, 2022) — mechanics implementation, prototyping, asset integration.
Unreal Engine 5.5.4 — prototyping and asset integration. -
Development Environments
Visual Studio 2017 and 2022. -
3D Creation
Modeling and asset integration, animation and texture generation using Shader Graph in Blender. -
2D Art & UI
Illustrator, Photoshop, Aseprite, Krita, GIMP, Inkscape. -
Audio & Video
Audio editing (Reaper, Audacity) and video editing (DaVinci Resolve Studio) for games and presentations. -
Collaboration & Version Control
GitHub and Diversion for version control and team collaboration.